


The character was, however, better received when a radically altered, cyborg-enhanced Raiden made an exciting surprise appearance in Metal Gear Solid 4: Guns of the Patriots. It was a creative decision that didn’t go down well with fans at the time. That game also exchanged fan-favourite, Solid Snake for the androgynous Raiden. We first met Raiden way back in 2001’s Metal Gear Solid 2: Sons of Liberty. For this outing Metal Gear series protagonist, Snake takes a rest and instead we take control of the white-haired, katana-wielding cyborg, Raiden. The game has been raising eyebrows amongst fans throughout its on-off development and it wasn’t just because of the change to an action focus, either. Revengeance shuns creeping about and is instead all about kicking arse. It flies in the face of the stealth gameplay that has been the hallmark of the Metal Gear series since the first game on the MSX2 back in 1987. Metal Gear Rising: Revengeance is a strange beast.
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And, whilst this more action-leaning approach may upset long time fans of the series, Revengeance’s more mainstream gameplay makes for en excellent jumping in point for new player.Ĭheck out my full Metal Gear Rising: Revengeance review, below: Revengeance is most definitely what you see is what you get. The recently released Metal Gear Rising: Revengeance, which I reviewed for Shane the Gamer, is probably the most westernised, and thus the most accessible game in the Metal Gear series to date. But despite being so different, it hasn’t stopped the Metal Gear franchise from being very successful on the west. Who doesn’t like the Metal Gear solid games? Their quirky, often incomprehensible plots coupled with sometimes strange Japanese-style gameplay places them a fair bit away from the mainstream.
